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Rules: Detail view  Back to full view

A set of rulebooks and activities in detail.

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New rulebooks and activities from Inform ATTACK by Victor Gijsbers

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initiative ... rulebook

 name

    no low initiative trap rule   name  unlist 

    increase initiative every round rule   name  unlist 

    random initiative rule   name  unlist 

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reset combat variables ... rulebook

 name

    standard reset combat variables rule   name  unlist 

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whether attacking begins ... rulebook

 name

    sometimes Davids gun break down rule   name  unlist 

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preliminary results of attacking ... rulebook

 name

There are no rules in this rulebook.

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basic attack roll ... rulebook

 name

    standard attack roll rule   name  unlist 

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attack modifiers ... rulebook

 name

    melee attack bonus rule   name  unlist 

    concentration attack modifier rule   name  unlist 

    parry defence bonus rule   name  unlist 

    dodge defence bonus rule   name  unlist 

    attack bonus from weapon rule   name  unlist 

    standard tension attack modifier rule   name  unlist 

    easy attack bonus rule   name  unlist 

    hard attack malus rule   name  unlist 

    extreme attack malus rule   name  unlist 

    fear attack modifiers rule   name  unlist 

    penalty when prone rule   name  unlist 

    taunt penalty rule   name  unlist 

    taunted bonus rule   name  unlist 

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calculate results of the attack roll ... rulebook

 name

    standard calculate results of the attack roll rule   name  unlist 

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show results of the attack roll ... rulebook

 name

    standard show results of the attack roll rule   name  unlist 

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whether the attack hit ... rulebook

 name

    standard whether the attack hit rule   name  unlist 

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immediate results of hitting ... rulebook

 name

There are no rules in this rulebook.

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basic damage roll ... rulebook

 name

    standard damage roll rule   name  unlist 

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damage modifiers ... rulebook

 name

    concentration damage modifier rule   name  unlist 

    easy damage modifier rule   name  unlist 

    normal damage modifier rule   name  unlist 

    extreme damage modifier rule   name  unlist 

    revolver damage bonus rule   name  unlist 

    changed tension damage modifier rule   name  unlist 

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calculate the final damage ... rulebook

 name

    standard calculate the final damage rule   name  unlist 

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show the final damage ... rulebook

 name

    standard show the final damage rule   name  unlist 

    standard report result of blow in numbers mode rule   name  unlist 

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aftereffects before flavour text ... rulebook

 name

    subtract damage from health rule   name  unlist 

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print flavour text ... rulebook

 name

    flavour text structure rule   name  unlist 

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aftereffects ... rulebook

 name

    modify initiative based on combat results rule   name  unlist 

    unready weapons of dead person rule   name  unlist 

    lose concentration when hit rule   name  unlist 

    decrease ammo rule   name  unlist 

    standard reduce tension after hit rule   name  unlist 

    count hits against player rule   name  unlist 

    count hits against David rule   name  unlist 

    hitting David decreases anger but increases temporary violence rule   name  unlist 

    did the player commit violence rule   name  unlist 

    take away at taunt and make taunted rule   name  unlist 

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take away until attack circumstances ... rulebook

 name

    lose concentration after attacking rule   name  unlist 

    no longer at parry after the attack rule   name  unlist 

    no longer at dodge after the attack rule   name  unlist 

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final blow report ... rulebook

 name

    end reporting blow with paragraph break rule   name  unlist 

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intervening flavour text ... rulebook

 name

There are no rules in this rulebook.

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flavour ... rulebook

 name

    David hits or misses with a gun rule   name  unlist 

    David hits or misses with a knife rule   name  unlist 

    player hits or misses with a gun rule   name  unlist 

    player hits or misses with a knife rule   name  unlist 

    basic flavour rule   name  unlist 

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fatal player flavour ... rulebook

 name

    (if the global attacker is David and the global attacker weapon is a revolver begin; ...) 

    basic fatal player flavour rule   name  unlist 

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fatal flavour ... rulebook

 name

    (if the global attacker is the player and the global defender is David begin; ...) 

    basic fatal flavour rule   name  unlist 

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attack move flavour ... rulebook

 name

    David attacks with a gun rule   name  unlist 

    David attacks with a knife rule   name  unlist 

    basic attack move flavour rule   name  unlist 

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lose concentration prose ... rulebook

 name

    (if the concentration loser is the player begin; ...) 

    standard lose concentration prose rule   name  unlist 

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standard_attacker ... rulebook

 name

    (have the AI select a target; ...) 

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standard AI target select ... rulebook

 name

    do not prefer passive targets rule   name  unlist 

    prefer targets you press rule   name  unlist 

    prefer those who press you rule   name  unlist 

    prefer the player rule   name  unlist 

    prefer the severely wounded rule   name  unlist 

    prefer concentrated people rule   name  unlist 

    prefer those with good weapons rule   name  unlist 

    do not prefer good parriers rule   name  unlist 

    do not prefer high defence unless concentrated rule   name  unlist 

    randomise the target result rule   name  unlist 

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standard AI weapon select ... rulebook

 name

    prefer lots of damage rule   name  unlist 

    prefer low dodgability and passive parry rule   name  unlist 

    prefer good active parry rule   name  unlist 

    prefer good attack bonus rule   name  unlist 

    prefer readied weapon rule   name  unlist 

    prefer readied weapon if attacker almost dead rule   name  unlist 

    prefer readied weapon if defender almost dead rule   name  unlist 

    randomise the weapon result rule   name  unlist 

    do not choose an empty weapon that cannot be reloaded rule   name  unlist 

    do not prefer weapons that need to be reloaded rule   name  unlist 

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standard AI action select ... rulebook

 name

    have David consider waiting rule   name  unlist 

    have David consider talking rule   name  unlist 

    consider reloading rule   name  unlist 

    calculate the chance to win rule   name  unlist 

    consider readying rule   name  unlist 

    consider parrying rule   name  unlist 

    consider dodging rule   name  unlist 

    consider concentrating rule   name  unlist 

    consider attacking rule   name  unlist 

    standard attack select rule   name  unlist 

    standard concentration select rule   name  unlist 

    concentration influences attacking rule   name  unlist 

    standard parry and dodge against attack select rule   name  unlist 

    standard ready select rule   name  unlist 

    do not reload weapons that do not use ammo rule   name  unlist 

    do not reload weapons that are not empty rule   name  unlist 

    do not reload weapons that cannot be reloaded rule   name  unlist 

    do not attack with unloaded weapon rule   name  unlist 

    do not concentrate with unloaded weapon rule   name  unlist 

    reload when you have an unloaded weapon rule   name  unlist 

    tension influences attacking rule   name  unlist 

    AI David talking rule   name  unlist 

    AI David often prefers talking to attacking rule   name  unlist 

    AI David sometimes unpredictably attacks rule   name  unlist 

    AI David sometimes unpredictably waits rule   name  unlist 

    AI David no longer talks when all is said rule   name  unlist 

    AI David attacking rule   name  unlist 

    David doesn't like concentrating rule   name  unlist 

    David likes dodging when attacked rule   name  unlist 

    randomise the action result rule   name  unlist 

    test AI selection rule   name  unlist 

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chance to win ... rulebook

 name

    CTW default rule   name  unlist 

    CTW concentration bonus rule   name  unlist 

    CTW melee bonus rule   name  unlist 

    CTW defence bonus rule   name  unlist 

    consider best defender's action rule   name  unlist 

    CTW attack bonus from weapon rule   name  unlist 

    CTW tension bonus rule   name  unlist 

    normalised CTW rule   name  unlist 

    David CTW rule   name  unlist 

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best defender's action ... rulebook

 name

    CTW parry bonus rule   name  unlist 

    CTW dodge bonus rule   name  unlist 

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